SEQA 100 Introduction to Sequential ArtIntroducing the components of sequential art, this course explores visual narrative theories and techniques. Students will become familiar with the discipline of sequential art and the various standard tools and techniques involved. Prerequisites: DRAW 101, DSGN 101.
SEQA 202 Drawing for Sequential ArtFocusing on observational and interpretive drawing skills as they apply to visual storytelling for sequential art, students in this class will develop their drafting facility and learn how characters are constructed and integrated into graphic environments. Prerequisite: DRAW 200.
SEQA 205 Survey of Sequential ArtHighlighting significant works of sequential art including their historical roots and major influences, students in this survey analyze trends, styles, techniques, subject matter and works of important artists across the sequential art spectrum. Prerequisite: ENGL 123.
SEQA 215 Materials and Techniques for Sequential ArtExamining the technical craft of sequential art production, students in this course focus on a variety of traditional skills, techniques and tools associated with illustrating a comic narrative. Prerequisite: SEQA 202.
SEQA 220 CartooningThis course examines and explores the art of cartooning. Students create and develop their own single- and multipanel comic strips, as well as editorial and political cartoons. Prerequisite: DRAW 101.
SEQA 224 Character Design and Storyboarding for AnimationEmphasizing the observational skills and attention to detail that help a creator define and individualize cartoon characters and backgrounds, students in this course create appropriate model sheets for character animation and generate storyboards. Prerequisite: SEQA 215.
SEQA 244 Comic Book ScriptingCovering dialogue, captions, sound effects, panel and page layouts, and the relationship of image to text in dramatic situations, students in this course develop narrative ideas and express them in written form, from the basic plot to the finished script. Prerequisites: ENGL 123, SEQA 100.
SEQA 277 Digital Coloring and Lettering Applications for ComicsFocusing on digital problems and concerns relevant to creating a sequential narrative, students in this course develop their understanding of color theory, digital coloring techniques, digital lettering and sound effects, and the use of appropriate applications as they relate to visual storytelling. Prerequisite: SEQA 215.
SEQA 304 Advanced Drawing for Sequential ArtThis course is intended to further develop techniques introduced in Drawing for Sequential Art and is aimed at helping students develop enhanced drawing skills that specifically apply to sequential art. Prerequisite: SEQA 202.
SEQA 306 Comics PaintingThis course is designed for students who wish to explore fully painted sequential art. Students create pages of comics storytelling, with particular emphasis on applying watercolor, acrylics and other media. Prerequisite: SEQA 215.
SEQA 308 Special Topics in Sequential ArtThe topic of this course varies from quarter to quarter. Each seminar focuses on various issues in the field of sequential art and allows students to pursue individual projects related to the topic of the course. Prerequisites: Vary according to topic.
SEQA 310 Painting for Comics CoversThe dynamic elements for successful design and execution of graphic novel covers are explored through a series of demonstrations and projects focusing on general color theory the treatment of light and shade, representation of depth, surface textures, environment and the human form. Prerequisites: SEQA 202, SEQA 215.
SEQA 311 Conceptual IllustrationThis course enables students to explore comprehensively the characters, themes and environments of their own creation. Prerequisite: SEQA 224.
SEQA 312 Advanced StoryboardingThis course helps students increase their knowledge of storyboarding and how it applies to the advertising, animation and motion picture fields. Students break down ideas and scenes sequentially to promote visual storytelling. Prerequisite: SEQA 224.
SEQA 317 Getting Published and Self-publishingStudents are introduced to the business of researching, marketing, packaging and distributing comics. Approaches to selling work to mainstream comics companies are emphasized, along with the business of independent publishing. Students may have the opportunity to participate in a comics publication. Prerequisite: SEQA 277.
SEQA 325 Environments, Props and StructuresUnderscoring the vital visual elements that are often overlooked when illustrating a believable visual story, students in this course study and illustrate building interiors, exterior environments, vehicles and other objects from different perspectives and in a variety of locations. Prerequisite: SEQA 202.
SEQA 326 Conceptual Maquette DesignThrough the manipulation of various sculptural materials, this course introduces students to the process of designing maquette characters for 3-D rendering. The students will learn to work with diverse types of character designs, styles, proportions and genres. They will study classical and contemporary sculptural techniques and will subsequently learn to utilize the various working methods described. Prerequisite: SEQA 224.
SEQA 337 Fantasy IllustrationsIn this course, students produce a variety of projects beyond panel-to-panel comics formats, incorporating fantasy or science fiction themes and comics-related subjects. Prerequisite: SEQA 277.
SEQA 340 Superhero ComicsThis course showcases the art of drawing superheroes. Students are introduced to techniques for making characters dynamic and pages exciting through the use of camera angles, page layout and perspective. These techniques help students pace stories and choose views that best accentuate the characters’ heroic abilities. Prerequisites: SEQA 277, SEQA 325.
SEQA 344 Advanced Writing for ComicsThis nonstudio course builds upon content from Comic Book Scripting. Particular emphasis is placed on problems posed in scripting for longer works, such as graphic novels. Prerequisite: SEQA 244.
SEQA 345 Figure Drawing for Sequential ArtThis course focuses on the basic form, anatomy and gesture of key human elements that are essential in creating effective sequential art. Aided by a thorough understanding of anatomy, students refine rendering techniques and construct 3-D representations. Prerequisite: SEQA 202.
SEQA 352 Constructive Human Anatomy for Sequential ArtIn this course, students will gain a thorough working knowledge of the form and dynamics of the human body through applied sculptural, observational and rendering techniques. Specific attention is paid to how these techniques can be applied to visual storytelling. Prerequisite: SEQA 202.
SEQA 354 Speed Sketching for Sequential ArtThis course focuses on improving the students’ ability to execute a drawing of a reasonable likeness of an original or imagined subject in a limited amount of time. Sketches will continue to be used to build complex drawings and will be applied to storytelling for sequential art. Prerequisite: SEQA 202.
SEQA 360 Mini-comicsConcentrating on skills associated with printing, bookbinding and packaging, students develop a variety of mini-comics that showcase their sequential art in the form of handmade publications. Prerequisite: SEQA 215.
SEQA 362 Constructive Anatomy for Drawing the Hands and FeetA thorough working knowledge of the form and dynamics of the human hand and foot is given to the student through a complete exploration of sculptural ??corch??, analytical drawing and lecture. Drawing and sculpting from the live model is included along with course specific anatomical investigation. Prerequisite: SEQA 202.
SEQA 377 Constructive Head DrawingA thorough working knowledge of the form and dynamics of the human head is given to the student through a complete exploration of sculptural ??corch??, analytical drawing and lecture. Drawing and sculpting from the live model is included along with course-specific anatomical investigation. Prerequisite: SEQA 202.
SEQA 380 Online ComicsDigital delivery and the empowerment of the independent creator are achieved by creating marketable, well-branded Web-comic sites that demonstrate intelligent formal use of the medium. Students gain skills necessary for site construction and promotion while learning the artistic history of the genre. Prerequisites: CMPA 100 or CMPA 110, SEQA 224, SEQA 277.
SEQA 382 Visual Storytelling IDeveloping graphic storytelling skills and the craft of penciling comic book pages, students in this course learn page layout, panel design, and work with scripts while penciling traditional panel-to-panel sequential art. Prerequisites: SEQA 215, SEQA 244.
SEQA 386 Hand Lettering and Typography for ComicsThrough lectures, demonstrations and studio work, students are introduced to the tradition of hand-lettering and typography in sequential art. The use of word and image in service to a narrative is explored as the students practice conventional and contemporary techniques. Emphasis is placed on skill-building and practical application. Prerequisite: SEQA 215.
SEQA 388 Constructive Animal Anatomy for Creature DesignThrough direct observation, sculptural ??corch??, analytical drawing, lecture, and action analysis, students will develop a thorough working knowledge of the form and dynamics of animals. This body of knowledge will be applied to the understanding of creatures that inhabit the fantasy worlds in comic books, video games and movies, which will enable each student to develop an animal or creature/character of their own creation. Prerequisite: SEQA 382.
SEQA 394 Advanced Inking TechniquesThis course engages students in the professional practices of comic arts inking. Proficiency of method and application of media are stressed through a wide variety of inking techniques. Students integrate various forms of inking applications into the graphic narrative in support of developing a personal direction and style. Prerequisite: SEQA 325.
SEQA 401 Sequential Art in Tokyo, JapanThrough visits to studios, galleries and publishing companies in Tokyo, Japan, this course investigates the art and business of sequential art in that country. Students will visit and consult with various professional cartoonists and comic book companies. The production component of the medium, as it exists today in Japan, will also be observed in detail. Prerequisite: SEQA 224.
SEQA 405 Visual Storytelling IIContinuing to develop the skills introduced in Visual Storytelling I, students herein explore the integral relationship between pencils and inks while honing their visual storytelling skills. Prerequisite: SEQA 382.
SEQA 410 Sequential Art Senior ProjectIncorporating various skills, including storytelling, scripting, drawing techniques, and working with various materials and media, students produce sequential art suitable for publication or for incorporation into a portfolio of professional quality work. This course is a culmination of the undergraduate sequential art curriculum. Prerequisites: SEQA 277, SEQA 405.
SEQA 411 Advanced Conceptual IllustrationUsing characters, environment and technology established in previous coursework, students continue to develop their individual creations as well as work on collaborative projects. An increased focus is placed on developing a professional, cohesive portfolio. Prerequisite: SEQA 311.
SEQA 419 Sequential Picture Books for ChildrenIn this course, students create artwork for children’s books in which the picture primarily tells the story. Students have the option of generating original story ideas or adapting existing works of children’s literature. Prerequisite: SEQA 382.
SEQA 420 Alternative and/or Experimental ComicsThis studio course allows students to explore the history, theory and practice of alternative comics. Students may discover how alternative approaches and markets are relevant to their practices. Students are encouraged to discover a unique voice in their writing and visual execution. Prerequisite: SEQA 382.
SEQA 424 Manga ComicsJapanese Manga is an immensely popular genre of comics. This course explores the two definitive elements of manga: visual style and unique storytelling. Students learn to recognize and adapt Japanese influences into their own sequential artwork. Prerequisite: SEQA 382.
SEQA 427 Electronic Cover Illustration for ComicsThis course provides an opportunity for students to generate ideas and execute concepts for comic book covers. Emphasis is placed on storytelling and design. Covers for sequential art publications are created using both electronic and traditional means. Prerequisite: SEQA 277.
SEQA 430 Advanced MangaFocusing on the creation of a complete short story in the manga (Japanese comics) format and style, students in this class will be expected to create a self-contained narrative featuring 15-20 pages of finished art. The course will be augmented with in-class critiques, presentations, and lectures purposed toward an in-depth development of a signature style within this unique format. Prerequisites: SEQA 244, SEQA 424.
SEQA 445 Professional Production: Concept ArtAs an advanced production class, students will gain experience on professional practices and procedures used by major game studios. Students will work with workbooks, style sheets and reference materials provided by a major game design studio. Students will build art assets required for in-game placement in a commercial game title, which will feed directly into the studio’s production pipeline. This will be a collaborative effort between the professional studio and students. Faculty and studio representatives will schedule and review student work. Prerequisite: SEQA 325, by permission of the department chair.
SEQA 451 Sequential Arts SeminarThis course investigates, specifically, the art and business of sequential art with visits to studios, galleries and publishing companies. Various professional cartoonists and comic book companies, and editors, will be visited and consulted during our stay.
SEQA 460 Digital PortfolioStudents showcase their work through the development of sample reels and an interactive portfolio. Existing projects are expanded through the addition of music, interactivity and timing provided by the digital realm. Prerequisite: SEQA 277.
SEQA 701 Theories and Practices for Sequential ArtIn this course, students study sequential art theory, history, and industry. Using studio projects aligned with specific theories and concepts, students view their own work within the context of contemporary sequential art. This course includes directed and independent projects, research presentations, critical writing, and the discussion and analysis of industry trends.
SEQA 707 Drawing for Sequential ArtThis course is primarily an observational drawing class for sequential art students. Using a number of primary references, students are expected to analyze and represent the 3-D world in 2-D in a way that is relevant to their discipline.
SEQA 712 Concept Design in Sequential ArtThis course is a comprehensive exploration of characters, themes, and environments of their own creation.
SEQA 716 Sequential Art Studio IStudents propose a series of sequential art problems in a particular area of interest. Emphasis is on the advancement of marketable techniques, style and personal solutions through a series of related projects. Students are free to experiment with different techniques and subject matter, and are expected to plan and carry out a project from story conception to completion. Group instruction and critiques are included. Prerequisite: SEQA 701.
SEQA 717 Exploring the NarrativeThis course is designed to help students identify and explore the formal aspects of traditional narratives. By examining narratives in various media (literature, fables, film, video, plays), students are provided with preparation to create their own stories.
SEQA 726 Sequential Art Studio IIStudents continue to explore issues in sequential art, working on individual, self-directed projects, and participating in group discussions and critiques. Emphasis is on advancement of individual studio projects. Prerequisite: SEQA 716.
SEQA 731 Digital Design Issues in Sequential ArtThis course focuses on digital design, prepress and printing as they pertain to sequential art. There are relevant assignments, discussions and critiques of print, Web, and prepress in the digital realm. Prerequisite: SEQA 716.
SEQA 741 Inking TechniquesThis course is designed to familiarize students with all of the inking tools and techniques employed by professional comic book inkers. Students work with photocopied samples of seasoned professional pencilers. Students have the opportunity to work with a wide range of styles and to adapt their inking tools and techniques to the distinct demands of different types and styles of work. Finally, students assemble and submit an inking portfolio.
SEQA 745 Writing for Sequential ArtThis course focuses on the necessity for sequential artists to be competent writers as well as artists. The course covers all phases of writing for sequential art, including scripting in various styles, constructing plot synopses, submitting proposals to publishers and generating story ideas in various genres of sequential art. The course is designed to give students the writing skills necessary to work professionally in the world of sequential art.
SEQA 749 Sequential Art M.A. Final ProjectAll M.A. students in sequential art are required to develop and produce a substantial professional-level portfolio that integrates all the skills and knowledge acquired throughout the program. Students are instructed about how to construct a portfolio and effectively market themselves. Attention is given to tailoring portfolios to specific sequential art markets including comics, graphic novels, cartooning, storyboarding, animation, children’s books and/or digital game design. Prerequisite: SEQA 726.
SEQA 756 Sequential Art Studio IIIThis studio course further advances students’ abilities to address issues and arrive at self-directed solutions to sequential art problems. The course involves individual studio projects, class discussion, and group critiques.
SEQA 766 Sequential Art Studio IVStudents conclude the Sequential Art Studio sequence as they refine their problem-solving skills with the development of a marketable technique and a personal vision and style. Independent work on projects of particular interest produces a range of work that is of professional, portfolio-level quality. Prerequisite: SEQA 756.
SEQA 768 Figure DrawingThis course is a traditional life drawing class for sequential art graduate students. Using the human figure as a primary reference, students are expected to analyze and represent the human form in a manner that is relevant to their discipline. Prerequisite: SEQA 707.
SEQA 770 Sequential Art Self-promotionThis course explores the many avenues open to illustrators who wish to work in the field of sequential art. Students examine how to advertise and promote themselves through projects such as portfolio preparation, printed self-promotional pieces and personal logos. Prerequisite: SEQA 726.
SEQA 780 Special Topics in Sequential ArtThis course examines topical issues in sequential art. Issues vary from term to term.
SEQA 790 Sequential Art M.F.A. ThesisAll M.F.A. students in sequential art must develop and prepare an original exhibition, with an accompanying written component.